top of page

Raytracing

RAYTRACING

In this Raytracing algorithm, we loop through every pixels and every light in the scene and generate a ray from the light through every pixel. The intersection point of the ray and the triangles in the scene are recorded and color in that pixel is rendered as an image with .ppm format.

AboutRaytracing

CODE

Raytracing_Code.PNG

OpenGL code to render each frame

GALLERY

bottom of page